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Land ​

Land is bought, never given. Nobody starts with any, and the money you pay is burned: it leaves the economy for good.

Buying land ​

  1. Take a golden shovel in your hand.
  2. Right-click two opposite corners of the area you want.
  3. The state names a price in chat, with how many columns you're buying and which biomes they contain.
  4. Click [Buy for …], or type /land buy, within one minute. The land is yours.

If someone bought land in the meantime and prices rose, you are never charged more than you were shown: the server gives you a fresh price instead.

What you get ​

A claim owns its whole column, from bedrock to the sky, caves included. A 16 × 16 claim is 256 columns.

How prices work ​

  • Every column has a price, made from the biomes in it, from the surface down through the caves.
  • Rare biomes cost more, common ones less. A biome that covers a quarter of the average share of the world costs about twice as much.
  • A biome gets dearer as it fills up. The last free cherry grove will cost a fortune.
  • Every chunk sold anywhere raises all prices by about 1 %. Early buyers pay less.
CommandWhat it shows
/land priceWhat the column you stand on costs, why, and what a 16 × 16 of the same land would cost.
/land statsA menu of every biome: how rare it is, how much is owned, what a 16 × 16 of it costs now.

Growing, shrinking, giving back ​

  • To grow a claim, right-click one of its corners with the golden shovel and click the new corner. You get a price for the extra columns only.
  • Shrinking is free, and refunds nothing.
  • /abandonclaim gives the land back to the commons. Nothing is refunded.
  • Selling or giving land to another player is not possible yet.

Sharing your land ​

CommandLets the player…
/trust <player>build and break
/containertrust <player>use chests, furnaces and animals
/accesstrust <player>use doors, buttons and beds
/permissiontrust <player>manage this trust list
/untrust <player>nothing any more
/trustlist(shows who can do what here)
/claimslist(lists your claims)
/subdivideclaims(draw rooms inside a claim, each with its own trust)

Remember: a claim stops players' hands, not fire, explosions or PvP. See The world.

огурец.пиво: contains neither.